Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 89 days ago
10 / 2 / 5
K / D / A
53.6%
Kill participation
1,034.4
Damage / min
11,587g
551.8 gold / min
11
4 placed · 2 cleared
199
9.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypollogamermental#ity
Singed · Top
1 / 1 / 1
7.1% KP
2,933
4.3% share
7,704g
185 CS · 8.8/m
do it for her#cisne
Qiyana · Jungle
13 / 1 / 5
64.3% KP
16,100
23.8% share
11,571g
174 CS · 8.3/m
Pilot#9920
Viktor · Mid
10 / 2 / 5
53.6% KP
21,723
32.1% share
11,587g
199 CS · 9.5/m
antifragile#isa
Jhin · ADC
4 / 4 / 12
57.1% KP
16,849
24.9% share
9,939g
166 CS · 7.9/m
yang guifei#ropi
Zoe · Support
0 / 7 / 13
46.4% KP
10,042
14.8% share
5,884g
18 CS · 0.9/m
Red side
Defeatcoco jambo#xapa1
Jayce · Top
1 / 3 / 1
13.3% KP
11,139
21.6% share
9,515g
205 CS · 9.8/m
Frankie Cosmos#BR1
Lillia · Jungle
3 / 1 / 1
26.7% KP
6,077
11.8% share
9,399g
180 CS · 8.6/m
zen#maru
Naafiri · Mid
2 / 7 / 3
33.3% KP
9,288
18% share
6,664g
139 CS · 6.6/m
Marvinzinho#1234
Lucian · ADC
8 / 10 / 2
66.7% KP
18,248
35.4% share
9,297g
163 CS · 7.8/m
yogamersdobem#YYYYY
Leona · Support
1 / 7 / 8
60% KP
6,811
13.2% share
5,826g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
