Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 88 days ago
10 / 2 / 6
K / D / A
51.6%
Kill participation
994.5
Damage / min
13,556g
499.6 gold / min
29
8 placed · 4 cleared
240
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNejire Hado#1111
Jayce · Top
0 / 7 / 5
35.7% KP
13,292
17.7% share
8,880g
213 CS · 7.9/m
Vinite#julia
Wukong · Jungle
5 / 8 / 3
57.1% KP
12,642
16.9% share
9,597g
157 CS · 5.8/m
0 N#RMH
Anivia · Mid
2 / 6 / 3
35.7% KP
16,561
22.1% share
10,552g
218 CS · 8/m
Liritus#br1
Seraphine · ADC
5 / 4 / 7
85.7% KP
25,704
34.3% share
12,279g
216 CS · 8/m
eyes dont lie#idc
Nautilus · Support
2 / 6 / 8
71.4% KP
6,814
9.1% share
7,405g
27 CS · 1/m
Red side
VictoryMaho#Tskk
Yasuo · Top
7 / 2 / 8
48.4% KP
21,175
20.9% share
15,747g
275 CS · 10.1/m
Chosen#CHS
Aatrox · Jungle
9 / 2 / 10
61.3% KP
23,569
23.2% share
14,311g
217 CS · 8/m
Pilot#9920
Locke · Mid
10 / 2 / 6
51.6% KP
26,983
26.6% share
13,556g
240 CS · 8.8/m
Fã do Neymar10#br1
Viktor · ADC
3 / 6 / 6
29% KP
22,520
22.2% share
11,907g
236 CS · 8.7/m
Skaravello#br1
Nami · Support
2 / 3 / 12
45.2% KP
7,283
7.2% share
8,047g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
