Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 84 days ago
14 / 11 / 10
K / D / A
58.5%
Kill participation
1,241.2
Damage / min
20,356g
468.1 gold / min
38
15 placed · 7 cleared
342
7.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTiemHabay#BR1
Mordekaiser · Top
6 / 6 / 10
37.2% KP
35,592
18.5% share
15,914g
263 CS · 6/m
loathe#362
Zed · Jungle
23 / 7 / 12
81.4% KP
66,159
34.4% share
23,873g
238 CS · 5.5/m
TGA Joker#SOLXT
Syndra · Mid
4 / 11 / 6
23.3% KP
23,414
12.2% share
14,963g
263 CS · 6/m
Felps#main
Xerath · ADC
9 / 6 / 10
44.2% KP
55,057
28.6% share
20,200g
355 CS · 8.2/m
costt#br1
Thresh · Support
1 / 11 / 22
53.5% KP
12,097
6.3% share
11,268g
39 CS · 0.9/m
Red side
VictoryLorDib#br1
Akali · Top
6 / 9 / 10
39% KP
40,777
22.8% share
17,872g
282 CS · 6.5/m
zombified#555
Quinn · Jungle
20 / 7 / 5
61% KP
55,822
31.3% share
22,466g
261 CS · 6/m
Pilot#9920
Viktor · Mid
14 / 11 / 10
58.5% KP
53,970
30.2% share
20,356g
342 CS · 7.9/m
043 nami#rock
Seraphine · ADC
1 / 8 / 18
46.3% KP
22,589
12.7% share
14,929g
227 CS · 5.2/m
Luminous Fox#br1
Soraka · Support
0 / 8 / 20
48.8% KP
5,340
3% share
11,120g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
