Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 76 days ago
15 / 9 / 6
K / D / A
42%
Kill participation
1,446.1
Damage / min
18,346g
589.6 gold / min
29
12 placed · 6 cleared
273
8.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDessendre Canvas#verso
Olaf · Top
1 / 13 / 3
11.4% KP
13,850
11.9% share
9,006g
180 CS · 5.8/m
ONE TRUE KING#shin
Kayn · Jungle
17 / 12 / 3
57.1% KP
34,960
30.1% share
16,707g
195 CS · 6.3/m
Beemo#Dminó
Lux · Mid
12 / 4 / 6
51.4% KP
28,105
24.2% share
13,473g
199 CS · 6.4/m
wilian bosta#br1
Yasuo · ADC
4 / 11 / 8
34.3% KP
20,271
17.5% share
13,520g
235 CS · 7.6/m
switchblades#vicsk
Zyra · Support
1 / 10 / 15
45.7% KP
18,922
16.3% share
9,550g
48 CS · 1.5/m
Red side
Victorytheatron#zzz
Vayne · Top
14 / 5 / 5
38% KP
33,464
28.8% share
14,984g
224 CS · 7.2/m
fellas#box
Shaco · Jungle
10 / 7 / 11
42% KP
19,485
16.8% share
13,594g
184 CS · 5.9/m
Ado#Void
Locke · Mid
10 / 6 / 4
28% KP
14,357
12.4% share
13,558g
227 CS · 7.3/m
Pilot#9920
Corki · ADC
15 / 9 / 6
42% KP
44,999
38.7% share
18,346g
273 CS · 8.8/m
Mortzz#xcx
Milio · Support
1 / 8 / 25
52% KP
3,826
3.3% share
10,484g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
