Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 71 days ago
6 / 6 / 7
K / D / A
54.2%
Kill participation
1,002.3
Damage / min
12,687g
450.2 gold / min
21
11 placed · 3 cleared
243
8.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzynts#0207
Olaf · Top
9 / 3 / 6
38.5% KP
23,872
21.1% share
13,278g
219 CS · 7.8/m
ViceSócioDiretor#Sócio
Bel'Veth · Jungle
15 / 4 / 6
53.8% KP
32,854
29% share
18,259g
245 CS · 8.7/m
Namiru#peace
Anivia · Mid
3 / 7 / 7
25.6% KP
15,667
13.8% share
11,230g
234 CS · 8.3/m
hope#ur ok
Lux · ADC
8 / 7 / 12
51.3% KP
26,984
23.8% share
12,549g
184 CS · 6.5/m
Miuri Chan#Shine
Seraphine · Support
4 / 3 / 21
64.1% KP
14,020
12.4% share
9,845g
37 CS · 1.3/m
Red side
Defeatquero injustica#feIca
Vayne · Top
8 / 8 / 1
37.5% KP
39,481
30.3% share
14,284g
236 CS · 8.4/m
Vinite#6240
Nocturne · Jungle
3 / 8 / 5
33.3% KP
17,141
13.2% share
10,315g
173 CS · 6.1/m
Pilot#9920
Cassiopeia · Mid
6 / 6 / 7
54.2% KP
28,247
21.7% share
12,687g
243 CS · 8.6/m
Enga#PUNGA
Ezreal · ADC
6 / 10 / 5
45.8% KP
35,933
27.6% share
13,097g
223 CS · 7.9/m
Estrelinha#BR2
Karma · Support
1 / 7 / 12
54.2% KP
9,350
7.2% share
7,821g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
