Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 70 days ago
23 / 2 / 10
K / D / A
70.2%
Kill participation
1,585.4
Damage / min
17,440g
648.7 gold / min
37
9 placed · 10 cleared
257
9.6 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblue locke#ego
Aurora · Top
6 / 5 / 9
31.9% KP
29,827
22.9% share
11,391g
189 CS · 7/m
sing 4 da moment#90210
Nocturne · Jungle
7 / 5 / 13
42.6% KP
13,669
10.5% share
12,851g
201 CS · 7.5/m
Pilot#9920
Jayce · Mid
23 / 2 / 10
70.2% KP
42,622
32.7% share
17,440g
257 CS · 9.6/m
IsDEAD#br1
Viktor · ADC
7 / 9 / 11
38.3% KP
25,626
19.7% share
11,810g
183 CS · 6.8/m
cinnamoroll#2506
Nami · Support
4 / 2 / 31
74.5% KP
18,451
14.2% share
10,272g
27 CS · 1/m
Red side
DefeatNutshell#123
Olaf · Top
4 / 8 / 6
43.5% KP
18,810
18.8% share
10,897g
217 CS · 8.1/m
Trespontinhoss#br1
Wukong · Jungle
5 / 9 / 4
39.1% KP
20,948
21% share
10,461g
158 CS · 5.9/m
Nejire Hado#1111
Yasuo · Mid
0 / 11 / 2
8.7% KP
8,998
9% share
8,416g
215 CS · 8/m
pinkpurple99999#br1
Karthus · ADC
13 / 11 / 3
69.6% KP
44,530
44.6% share
15,014g
210 CS · 7.8/m
KatarinaMorena#br1
Rell · Support
1 / 8 / 11
52.2% KP
6,583
6.6% share
7,384g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
