Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 68 days ago
5 / 8 / 6
K / D / A
37.9%
Kill participation
876
Damage / min
10,562g
406.8 gold / min
21
7 placed · 1 cleared
206
7.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblue locke#ego
Locke · Top
7 / 3 / 2
23.1% KP
15,369
14.9% share
12,790g
239 CS · 9.2/m
You Can#okibo
Viego · Jungle
14 / 3 / 8
56.4% KP
29,076
28.2% share
16,280g
220 CS · 8.5/m
MAGNATA DAS UVAS#1004
Akshan · Mid
8 / 5 / 13
53.8% KP
29,560
28.7% share
15,934g
227 CS · 8.7/m
Amerie#phine
Seraphine · ADC
5 / 6 / 14
48.7% KP
17,437
16.9% share
12,752g
185 CS · 7.1/m
sebastian#gabi
Pyke · Support
5 / 12 / 11
41% KP
11,707
11.3% share
9,477g
24 CS · 0.9/m
Red side
DefeatPilot#9920
Jayce · Top
5 / 8 / 6
37.9% KP
22,746
24.6% share
10,562g
206 CS · 7.9/m
Last Continuum#Kyros
Ekko · Jungle
12 / 9 / 4
55.2% KP
21,572
23.4% share
14,589g
153 CS · 5.9/m
Shukrute#lily
Kayle · Mid
3 / 7 / 8
37.9% KP
19,972
21.6% share
10,540g
219 CS · 8.4/m
LuanziN#2500
Ezreal · ADC
7 / 8 / 2
31% KP
19,269
20.9% share
12,229g
213 CS · 8.2/m
Lauvv#flu
Janna · Support
2 / 7 / 17
65.5% KP
8,728
9.5% share
7,623g
7 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
