Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 68 days ago
7 / 2 / 8
K / D / A
32.6%
Kill participation
1,237.1
Damage / min
10,053g
426 gold / min
27
11 placed · 5 cleared
181
7.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzynts#0207
Gnar · Top
6 / 4 / 8
30.4% KP
20,158
18.4% share
11,184g
210 CS · 8.9/m
Ayrton S#asdf
Jayce · Jungle
13 / 4 / 8
45.7% KP
22,518
20.5% share
14,292g
177 CS · 7.5/m
Pilot#9920
Cassiopeia · Mid
7 / 2 / 8
32.6% KP
29,195
26.6% share
10,053g
181 CS · 7.7/m
ewaske#BR11
Tristana · ADC
17 / 9 / 6
50% KP
30,619
27.9% share
14,956g
154 CS · 6.5/m
dias de chuva#222
Karma · Support
3 / 4 / 25
60.9% KP
7,177
6.5% share
8,793g
30 CS · 1.3/m
Red side
DefeatMONTAGEM XONADA#Funk
Yone · Top
6 / 8 / 4
47.6% KP
17,878
24.2% share
9,966g
156 CS · 6.6/m
Junichi#DEC
Volibear · Jungle
8 / 8 / 4
57.1% KP
17,804
24.1% share
10,816g
100 CS · 4.2/m
Tutsz#1612
Orianna · Mid
2 / 10 / 6
38.1% KP
16,478
22.3% share
8,416g
183 CS · 7.8/m
StirbNichtVorMir#HU3
Jinx · ADC
3 / 13 / 6
42.9% KP
12,558
17% share
8,364g
130 CS · 5.5/m
konseki#knsk
Nautilus · Support
2 / 7 / 13
71.4% KP
9,272
12.5% share
7,278g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
