Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 67 days ago
5 / 4 / 6
K / D / A
36.7%
Kill participation
465.1
Damage / min
10,266g
471.6 gold / min
28
11 placed · 1 cleared
188
8.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatray peat#0511
Malphite · Top
3 / 6 / 0
25% KP
12,574
19.6% share
8,498g
192 CS · 8.8/m
Leite em pó#Ninho
Qiyana · Jungle
2 / 5 / 4
50% KP
11,896
18.6% share
7,567g
139 CS · 6.4/m
Lora#1704
Katarina · Mid
4 / 9 / 2
50% KP
13,010
20.3% share
7,584g
135 CS · 6.2/m
theploze#6872
Swain · ADC
2 / 4 / 5
58.3% KP
19,367
30.2% share
7,996g
167 CS · 7.7/m
Thiazex#br1
Rell · Support
1 / 6 / 7
66.7% KP
7,223
11.3% share
5,500g
19 CS · 0.9/m
Red side
VictoryPilot#9920
Jayce · Top
5 / 4 / 6
36.7% KP
10,123
11.4% share
10,266g
188 CS · 8.6/m
Purdycacinho#PYPY
Xin Zhao · Jungle
6 / 2 / 10
53.3% KP
13,848
15.6% share
9,939g
146 CS · 6.7/m
Barou Shoei#BR2
Sylas · Mid
16 / 1 / 8
80% KP
39,015
44.1% share
13,541g
171 CS · 7.9/m
MAGNATA DAS UVAS#1004
Hwei · ADC
2 / 3 / 9
36.7% KP
22,681
25.6% share
10,243g
186 CS · 8.5/m
ai que loucura#003
Soraka · Support
1 / 2 / 16
56.7% KP
2,877
3.2% share
6,659g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
