Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 66 days ago
15 / 7 / 3
K / D / A
48.6%
Kill participation
893.7
Damage / min
17,189g
438.5 gold / min
47
14 placed · 5 cleared
283
7.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat乙uko#火火火
Sion · Top
2 / 8 / 12
37.8% KP
21,461
12.2% share
13,601g
256 CS · 6.5/m
maxxxx#kayn
Kayn · Jungle
11 / 11 / 10
56.8% KP
45,214
25.7% share
19,082g
274 CS · 7/m
Pilot#9920
Locke · Mid
15 / 7 / 3
48.6% KP
35,035
19.9% share
17,189g
283 CS · 7.2/m
Laura Palmer#1000
Zyra · ADC
8 / 7 / 17
67.6% KP
62,679
35.6% share
16,631g
263 CS · 6.7/m
astolfilho#BR1
Braum · Support
1 / 10 / 21
59.5% KP
11,666
6.6% share
11,030g
45 CS · 1.1/m
Red side
Victorytheatron#zzz
Yone · Top
9 / 6 / 9
41.9% KP
54,734
29.6% share
19,529g
389 CS · 9.9/m
low#nwjs
Viego · Jungle
16 / 5 / 8
55.8% KP
34,817
18.9% share
19,494g
267 CS · 6.8/m
sing 4 da moment#90210
Lissandra · Mid
7 / 9 / 13
46.5% KP
34,349
18.6% share
14,542g
279 CS · 7.1/m
Check IN#stylo
Xayah · ADC
9 / 10 / 15
55.8% KP
50,589
27.4% share
22,073g
341 CS · 8.7/m
Krastyel#mel
Rakan · Support
2 / 7 / 24
60.5% KP
10,182
5.5% share
11,342g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
