Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 66 days ago
10 / 6 / 8
K / D / A
56.3%
Kill participation
1,260.1
Damage / min
11,438g
438.8 gold / min
12
6 placed · 1 cleared
174
6.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDivino#hyper
Ornn · Top
0 / 6 / 13
50% KP
16,920
17.2% share
6,909g
114 CS · 4.4/m
Brunão#8631
Viego · Jungle
6 / 7 / 7
50% KP
18,425
18.8% share
10,014g
165 CS · 6.3/m
Fuuu#99999
Syndra · Mid
5 / 4 / 13
69.2% KP
26,887
27.4% share
11,064g
195 CS · 7.5/m
instal#00067
Corki · ADC
11 / 6 / 5
61.5% KP
25,716
26.2% share
13,881g
188 CS · 7.2/m
THEUZIKA#lari
Nautilus · Support
4 / 9 / 16
76.9% KP
10,197
10.4% share
8,514g
39 CS · 1.5/m
Red side
Victory7REX Hakari#愛憎の影
Jayce · Top
10 / 3 / 6
50% KP
35,140
29.1% share
14,498g
227 CS · 8.7/m
Nightmare#Tp1
Lee Sin · Jungle
8 / 5 / 13
65.6% KP
23,058
19.1% share
13,113g
171 CS · 6.6/m
Pilot#9920
Sylas · Mid
10 / 6 / 8
56.3% KP
32,846
27.2% share
11,438g
174 CS · 6.7/m
POLENTAAA#br1
Viktor · ADC
3 / 6 / 11
43.8% KP
24,426
20.2% share
11,651g
221 CS · 8.5/m
bergamota#pia
Milio · Support
1 / 6 / 17
56.3% KP
5,186
4.3% share
7,343g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
