Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 64 days ago
4 / 5 / 8
K / D / A
38.7%
Kill participation
953.9
Damage / min
13,789g
415.1 gold / min
37
15 placed · 4 cleared
314
9.5 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Camille · Top
13 / 6 / 11
51.1% KP
44,179
25.3% share
18,337g
262 CS · 7.9/m
Samkz#KZ002
Lee Sin · Jungle
10 / 7 / 17
57.4% KP
30,906
17.7% share
15,716g
241 CS · 7.3/m
civ#xdd
Lux · Mid
7 / 3 / 18
53.2% KP
35,595
20.4% share
14,046g
268 CS · 8.1/m
hollowed ghosty#bless
Draven · ADC
14 / 9 / 10
51.1% KP
49,863
28.6% share
20,504g
226 CS · 6.8/m
Trigao#0908
Nautilus · Support
3 / 6 / 25
59.6% KP
13,809
7.9% share
10,538g
30 CS · 0.9/m
Red side
DefeatGlanks#br1
Nasus · Top
5 / 11 / 6
35.5% KP
25,709
18.1% share
14,502g
221 CS · 6.7/m
guga fighter#001
Qiyana · Jungle
14 / 10 / 9
74.2% KP
33,122
23.3% share
18,354g
234 CS · 7/m
Pilot#9920
Ryze · Mid
4 / 5 / 8
38.7% KP
31,685
22.3% share
13,789g
314 CS · 9.5/m
Velaryth#348
Caitlyn · ADC
6 / 9 / 9
48.4% KP
38,445
27.1% share
15,341g
267 CS · 8/m
Miurensh#1603
Bard · Support
2 / 12 / 18
64.5% KP
13,052
9.2% share
10,045g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
