Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 59 days ago
12 / 3 / 7
K / D / A
54.3%
Kill participation
1,284.5
Damage / min
16,252g
514.6 gold / min
31
12 placed · 2 cleared
296
9.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYamorim#YM7
Akali · Top
4 / 9 / 7
52.4% KP
24,983
25.4% share
11,608g
226 CS · 7.2/m
dial tone#marto
Graves · Jungle
3 / 6 / 8
52.4% KP
22,909
23.3% share
13,762g
277 CS · 8.8/m
ItzMagras#MGR
Locke · Mid
7 / 8 / 3
47.6% KP
18,471
18.8% share
13,227g
230 CS · 7.3/m
antifragile#isa
Kog'Maw · ADC
6 / 7 / 6
57.1% KP
24,593
25% share
13,464g
259 CS · 8.2/m
ProDelta#BR1
Braum · Support
1 / 5 / 12
61.9% KP
7,435
7.6% share
8,962g
27 CS · 0.9/m
Red side
Victorylove story#qer
Garen · Top
10 / 5 / 2
34.3% KP
30,603
23.1% share
15,283g
237 CS · 7.5/m
trashy#127
Jarvan IV · Jungle
4 / 5 / 16
57.1% KP
24,123
18.2% share
13,007g
199 CS · 6.3/m
Pilot#9920
Syndra · Mid
12 / 3 / 7
54.3% KP
40,570
30.6% share
16,252g
296 CS · 9.4/m
In Red#Noxus
Lux · ADC
6 / 3 / 8
40% KP
28,570
21.5% share
13,659g
236 CS · 7.5/m
mira gaulesa GG#SFC
Thresh · Support
3 / 5 / 19
62.9% KP
8,791
6.6% share
10,091g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
