Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 58 days ago
4 / 7 / 4
K / D / A
28.6%
Kill participation
720.2
Damage / min
11,112g
384.9 gold / min
29
12 placed · 5 cleared
230
8 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypachawk#171
Gangplank · Top
9 / 7 / 5
33.3% KP
36,903
28.2% share
14,016g
206 CS · 7.1/m
modly#BR1
Lee Sin · Jungle
7 / 0 / 9
38.1% KP
19,574
14.9% share
15,056g
266 CS · 9.2/m
Xibaz#12348
Orianna · Mid
6 / 3 / 9
35.7% KP
20,423
15.6% share
11,297g
180 CS · 6.2/m
Meito#GHUL
Karthus · ADC
15 / 10 / 8
54.8% KP
35,179
26.9% share
17,116g
212 CS · 7.3/m
Gugu Brutal#BR2
Camille · Support
5 / 8 / 13
42.9% KP
18,882
14.4% share
10,646g
28 CS · 1/m
Red side
Defeatmessi#55325
Vladimir · Top
2 / 12 / 4
21.4% KP
17,520
18.1% share
10,821g
236 CS · 8.2/m
zysac#zysac
Hecarim · Jungle
8 / 9 / 5
46.4% KP
16,952
17.5% share
13,287g
215 CS · 7.4/m
Pilot#9920
Cassiopeia · Mid
4 / 7 / 4
28.6% KP
20,790
21.5% share
11,112g
230 CS · 8/m
duckworth#nuno
Seraphine · ADC
6 / 6 / 12
64.3% KP
18,092
18.7% share
12,302g
207 CS · 7.2/m
uuyir#riyuu
Senna · Support
8 / 8 / 13
75% KP
23,498
24.3% share
11,985g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
