Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 56 days ago
6 / 10 / 8
K / D / A
53.8%
Kill participation
761.5
Damage / min
12,928g
392.2 gold / min
40
20 placed · 3 cleared
210
6.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMeito#GHUL
Dr. Mundo · Top
7 / 3 / 16
43.4% KP
37,416
24.1% share
14,520g
244 CS · 7.4/m
O Famoso Borges#br2
Nocturne · Jungle
5 / 1 / 21
49.1% KP
19,778
12.8% share
13,993g
210 CS · 6.4/m
warpath#heca
Quinn · Mid
17 / 8 / 13
56.6% KP
37,565
24.2% share
17,453g
226 CS · 6.9/m
Netuno#1202
Kai'Sa · ADC
21 / 7 / 16
69.8% KP
46,828
30.2% share
23,722g
270 CS · 8.2/m
Kenny#YJG6
Nautilus · Support
3 / 7 / 28
58.5% KP
13,415
8.7% share
11,781g
43 CS · 1.3/m
Red side
Defeatwilian bosta#br1
Gragas · Top
3 / 9 / 4
26.9% KP
28,498
20% share
11,902g
236 CS · 7.2/m
Pilot#9920
Lee Sin · Jungle
6 / 10 / 8
53.8% KP
25,103
17.6% share
12,928g
210 CS · 6.4/m
sandbina#yuri
Syndra · Mid
2 / 8 / 11
50% KP
28,802
20.2% share
12,359g
221 CS · 6.7/m
peyz#br9
Locke · ADC
8 / 14 / 9
65.4% KP
24,322
17.1% share
14,516g
161 CS · 4.9/m
Trisko#BR10
Senna · Support
7 / 12 / 13
76.9% KP
35,837
25.1% share
13,087g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
