Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 56 days ago
10 / 9 / 9
K / D / A
40.4%
Kill participation
1,257.4
Damage / min
15,773g
428 gold / min
47
16 placed · 8 cleared
246
6.7 CS / min
Objective control
3
Dragons
1
Baron
14
Towers
5
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
5 / 7 / 10
31.9% KP
34,332
17.3% share
14,781g
277 CS · 7.5/m
Kohls#peace
Hecarim · Jungle
20 / 8 / 10
63.8% KP
59,685
30.1% share
21,626g
326 CS · 8.8/m
Pilot#9920
Jayce · Mid
10 / 9 / 9
40.4% KP
46,337
23.4% share
15,773g
246 CS · 6.7/m
seixon o tal#Chovy
Ziggs · ADC
8 / 4 / 13
44.7% KP
44,670
22.6% share
19,944g
342 CS · 9.3/m
barbara#meow
Sona · Support
4 / 10 / 24
59.6% KP
13,036
6.6% share
11,780g
28 CS · 0.8/m
Red side
DefeatARLON BENIGNO#IGNO
Olaf · Top
3 / 9 / 7
26.3% KP
28,333
19.2% share
13,747g
289 CS · 7.8/m
Kevin D Bruyne#Drake
Qiyana · Jungle
11 / 7 / 9
52.6% KP
36,313
24.7% share
21,436g
320 CS · 8.7/m
Zayco#Zayco
Locke · Mid
19 / 9 / 6
65.8% KP
50,884
34.5% share
21,986g
258 CS · 7/m
honeybee#gabis
Syndra · ADC
5 / 10 / 13
47.4% KP
27,569
18.7% share
17,163g
297 CS · 8.1/m
yogamersdobem#YYYYY
Zilean · Support
0 / 12 / 24
63.2% KP
4,181
2.8% share
10,500g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
