Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 54 days ago
14 / 17 / 18
K / D / A
58.2%
Kill participation
1,007.2
Damage / min
26,034g
458.7 gold / min
45
15 placed · 8 cleared
385
6.8 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
3
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Lissandra · Top
6 / 11 / 23
51.8% KP
41,655
18.5% share
23,933g
490 CS · 8.6/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
9 / 6 / 29
67.9% KP
60,003
26.7% share
22,214g
298 CS · 5.3/m
Dzote#777
Yasuo · Mid
7 / 18 / 8
26.8% KP
32,827
14.6% share
19,904g
370 CS · 6.5/m
BLUHGANGSANCHEZj#XAXA
Locke · ADC
24 / 9 / 9
58.9% KP
51,852
23% share
30,522g
438 CS · 7.7/m
zay#feefa
Pantheon · Support
10 / 11 / 20
53.6% KP
38,643
17.2% share
19,305g
74 CS · 1.3/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
10 / 4 / 17
49.1% KP
73,461
25.1% share
23,856g
386 CS · 6.8/m
sxkz#kz01
Talon · Jungle
17 / 19 / 13
54.5% KP
72,887
24.9% share
32,179g
375 CS · 6.6/m
Pilot#9920
Jayce · Mid
14 / 17 / 18
58.2% KP
57,161
19.5% share
26,034g
385 CS · 6.8/m
Nârutin#Tsona
Aurelion Sol · ADC
12 / 4 / 18
54.5% KP
70,795
24.2% share
28,004g
422 CS · 7.4/m
Tico#1911
Leona · Support
2 / 12 / 34
65.5% KP
18,285
6.2% share
16,567g
44 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
