Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 53 days ago
8 / 8 / 14
K / D / A
52.4%
Kill participation
1,016.1
Damage / min
14,044g
397.7 gold / min
33
14 placed · 3 cleared
212
6 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDessendre Canvas#verso
K'Sante · Top
8 / 7 / 14
47.8% KP
38,355
22.7% share
15,153g
200 CS · 5.7/m
Chosen#CHS
Qiyana · Jungle
17 / 6 / 12
63% KP
52,928
31.3% share
22,399g
270 CS · 7.6/m
Fréu#any
Yasuo · Mid
7 / 9 / 13
43.5% KP
24,734
14.6% share
16,437g
270 CS · 7.6/m
Pedrin Maverick#2506
Taliyah · ADC
12 / 7 / 10
47.8% KP
41,833
24.8% share
18,407g
299 CS · 8.5/m
pyke1234#pyke1
Pyke · Support
2 / 13 / 13
32.6% KP
11,162
6.6% share
10,458g
21 CS · 0.6/m
Red side
DefeatMeguminó#Megu
Ambessa · Top
14 / 10 / 6
47.6% KP
35,470
22.8% share
15,738g
217 CS · 6.1/m
do it for her#cisne
Cho'Gath · Jungle
6 / 12 / 24
71.4% KP
36,087
23.2% share
13,473g
204 CS · 5.8/m
Pilot#9920
Jayce · Mid
8 / 8 / 14
52.4% KP
35,885
23% share
14,044g
212 CS · 6/m
momomomomomomomo#omom
Ahri · ADC
13 / 6 / 6
45.2% KP
31,030
19.9% share
17,163g
265 CS · 7.5/m
kadú#MAX
Janna · Support
1 / 10 / 26
64.3% KP
17,232
11.1% share
10,578g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
