Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 35 days ago
5 / 3 / 9
K / D / A
53.8%
Kill participation
954
Damage / min
10,950g
490.7 gold / min
26
7 placed · 5 cleared
209
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
0 / 6 / 1
11.1% KP
10,330
19.8% share
7,239g
195 CS · 8.7/m
JunJia#123
Viego · Jungle
2 / 4 / 3
55.6% KP
8,183
15.7% share
8,184g
143 CS · 6.4/m
nicolle#1989
Taliyah · Mid
3 / 7 / 3
66.7% KP
16,730
32.1% share
8,366g
149 CS · 6.7/m
HotPie#0802
Tristana · ADC
3 / 6 / 1
44.4% KP
12,670
24.3% share
9,602g
149 CS · 6.7/m
momomomomomomomo#omom
Rakan · Support
1 / 3 / 5
66.7% KP
4,272
8.2% share
5,717g
25 CS · 1.1/m
Red side
Victorynicklink#12345
Jax · Top
4 / 0 / 1
19.2% KP
11,185
16.2% share
11,886g
216 CS · 9.7/m
messi#55325
Lee Sin · Jungle
8 / 2 / 4
46.2% KP
13,911
20.2% share
10,981g
151 CS · 6.8/m
Exit music#9920
Orianna · Mid
5 / 3 / 9
53.8% KP
21,289
30.9% share
10,950g
209 CS · 9.4/m
Trader#1234
Miss Fortune · ADC
8 / 3 / 5
50% KP
18,313
26.5% share
14,759g
226 CS · 10.1/m
fer1#sup
Alistar · Support
1 / 1 / 11
46.2% KP
4,280
6.2% share
6,754g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
