Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 33 days ago
7 / 6 / 3
K / D / A
47.6%
Kill participation
698.5
Damage / min
10,872g
385.3 gold / min
35
14 placed · 1 cleared
175
6.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExit music#9920
Rumble · Top
7 / 6 / 3
47.6% KP
19,710
23.3% share
10,872g
175 CS · 6.2/m
Nero The Fik#zay
Qiyana · Jungle
7 / 5 / 7
66.7% KP
23,833
28.1% share
12,823g
190 CS · 6.7/m
Dark Harvest#win
Taliyah · Mid
2 / 3 / 5
33.3% KP
14,348
16.9% share
11,367g
285 CS · 10.1/m
sant#0803
Zeri · ADC
3 / 8 / 7
47.6% KP
20,838
24.6% share
13,487g
273 CS · 9.7/m
firewalkwithme#nana
Sona · Support
2 / 4 / 11
61.9% KP
5,959
7% share
8,166g
19 CS · 0.7/m
Red side
VictoryExpedition Zero#NOOB
Gragas · Top
6 / 5 / 7
50% KP
16,841
18.4% share
12,666g
233 CS · 8.3/m
Guizzy#One
Lee Sin · Jungle
8 / 0 / 10
69.2% KP
20,105
22% share
13,717g
205 CS · 7.3/m
ISTAYNOIDED#GABI
Tristana · Mid
5 / 5 / 6
42.3% KP
19,544
21.4% share
12,728g
232 CS · 8.2/m
too sharp 4u#r10
Jinx · ADC
7 / 6 / 8
57.7% KP
30,176
33% share
15,139g
254 CS · 9/m
GEENA#66666
Milio · Support
0 / 5 / 15
57.7% KP
4,740
5.2% share
8,020g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
