Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 27 days ago
6 / 3 / 7
K / D / A
35.1%
Kill participation
874.3
Damage / min
14,613g
481.7 gold / min
39
11 placed · 3 cleared
284
9.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTERMINA#zerok
Yasuo · Top
3 / 9 / 1
16.7% KP
18,666
16.2% share
12,770g
274 CS · 9/m
Just ä Clown#TDAH
Shaco · Jungle
5 / 7 / 7
50% KP
31,361
27.2% share
11,646g
191 CS · 6.3/m
osakayevvs#2709
Syndra · Mid
2 / 5 / 3
20.8% KP
18,422
16% share
12,359g
255 CS · 8.4/m
HotPie#0802
Jinx · ADC
12 / 8 / 6
75% KP
37,691
32.7% share
17,369g
245 CS · 8.1/m
Nebinha#3012
Thresh · Support
2 / 8 / 15
70.8% KP
9,071
7.9% share
9,062g
35 CS · 1.2/m
Red side
VictorycRa#letca
Darius · Top
11 / 3 / 2
35.1% KP
19,026
18.3% share
14,147g
260 CS · 8.6/m
Figo#BR2
Udyr · Jungle
4 / 3 / 11
40.5% KP
13,978
13.5% share
13,642g
212 CS · 7/m
Exit music#9920
LeBlanc · Mid
6 / 3 / 7
35.1% KP
26,520
25.6% share
14,613g
284 CS · 9.4/m
D Gracie#BJJ
Tristana · ADC
15 / 10 / 9
64.9% KP
37,411
36% share
19,928g
255 CS · 8.4/m
uzent#fifi
Shen · Support
1 / 5 / 16
45.9% KP
6,849
6.6% share
9,698g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
