Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 26 days ago
8 / 3 / 19
K / D / A
64.3%
Kill participation
1,152.3
Damage / min
13,111g
520.3 gold / min
29
13 placed · 2 cleared
215
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFULLCLEARHAHA#king
Quinn · Top
7 / 7 / 4
47.8% KP
24,196
28.2% share
10,967g
174 CS · 6.9/m
W一W一W一W一W一W一W一W一#W一W一W
Master Yi · Jungle
10 / 8 / 4
60.9% KP
21,206
24.7% share
12,563g
165 CS · 6.5/m
potato the cat#envy
Ryze · Mid
3 / 7 / 7
43.5% KP
20,047
23.4% share
10,617g
231 CS · 9.2/m
D Gracie#BJJ
Tristana · ADC
2 / 12 / 7
39.1% KP
13,781
16.1% share
8,999g
144 CS · 5.7/m
Miwaura#miwas
Lulu · Support
1 / 8 / 15
69.6% KP
6,541
7.6% share
7,375g
32 CS · 1.3/m
Red side
Victorychinp top2#jaike
Ambessa · Top
4 / 9 / 4
19% KP
12,381
12.6% share
8,744g
138 CS · 5.5/m
waste#z z
Rengar · Jungle
10 / 5 / 6
38.1% KP
15,675
16% share
12,515g
207 CS · 8.2/m
Exit music#9920
Taliyah · Mid
8 / 3 / 19
64.3% KP
29,039
29.6% share
13,111g
215 CS · 8.5/m
HotPie#0802
Caitlyn · ADC
18 / 2 / 8
61.9% KP
31,147
31.7% share
17,840g
237 CS · 9.4/m
Kojima#ゲツヨウビ
Nautilus · Support
2 / 4 / 26
66.7% KP
9,922
10.1% share
8,755g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
