Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 25 days ago
9 / 7 / 7
K / D / A
37.2%
Kill participation
1,026.9
Damage / min
15,326g
428.5 gold / min
36
9 placed · 7 cleared
249
7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPain ZOEN#123
Yone · Top
18 / 5 / 6
55.8% KP
49,152
31.3% share
21,449g
336 CS · 9.4/m
Filpo#Orca
Nidalee · Jungle
8 / 6 / 12
46.5% KP
35,049
22.3% share
17,244g
242 CS · 6.8/m
Exit music#9920
LeBlanc · Mid
9 / 7 / 7
37.2% KP
36,729
23.4% share
15,326g
249 CS · 7/m
kennedy#miyah
Yasuo · ADC
6 / 11 / 13
44.2% KP
28,552
18.2% share
16,906g
280 CS · 7.8/m
NCLS#CABJx
Soraka · Support
2 / 8 / 18
46.5% KP
7,351
4.7% share
10,631g
37 CS · 1/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
11 / 10 / 3
37.8% KP
48,037
26% share
16,832g
252 CS · 7/m
PETRUS#OWO
Shaco · Jungle
16 / 10 / 6
59.5% KP
37,161
20.1% share
17,292g
192 CS · 5.4/m
UNRENDERED#emso
Zed · Mid
5 / 5 / 11
43.2% KP
37,713
20.4% share
15,000g
233 CS · 6.5/m
its okay#true
Ezreal · ADC
5 / 10 / 17
59.5% KP
50,499
27.3% share
15,775g
274 CS · 7.7/m
deantabbercolde#dpr
Janna · Support
0 / 8 / 24
64.9% KP
11,422
6.2% share
10,439g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
