Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 25 days ago
4 / 3 / 2
K / D / A
75%
Kill participation
720.9
Damage / min
9,946g
466.9 gold / min
15
8 placed · 1 cleared
178
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL9 CÃO ORELHA#MACHO
Wukong · Top
2 / 7 / 4
75% KP
17,968
27.2% share
7,992g
164 CS · 7.7/m
Portuga#EU7
Karthus · Jungle
0 / 6 / 2
25% KP
12,489
18.9% share
8,275g
197 CS · 9.2/m
Exit music#9920
Jayce · Mid
4 / 3 / 2
75% KP
15,356
23.3% share
9,946g
178 CS · 8.4/m
sstn771#7777
Jhin · ADC
2 / 3 / 5
87.5% KP
14,457
21.9% share
8,024g
156 CS · 7.3/m
G0mes#AURA
Nautilus · Support
0 / 7 / 5
62.5% KP
5,728
8.7% share
4,967g
23 CS · 1.1/m
Red side
VictoryOdysseus#Tróia
Yorick · Top
5 / 2 / 6
42.3% KP
16,053
24.7% share
10,336g
190 CS · 8.9/m
LOSTKING#MID
Cho'Gath · Jungle
6 / 2 / 9
57.7% KP
9,649
14.8% share
9,259g
144 CS · 6.8/m
Grevthar#BRA1
Anivia · Mid
9 / 1 / 5
53.8% KP
15,349
23.6% share
11,003g
207 CS · 9.7/m
KAISER ISAGI RIN#adapt
Sivir · ADC
2 / 3 / 10
46.2% KP
13,750
21.1% share
10,192g
178 CS · 8.4/m
nicolle#1989
Janna · Support
4 / 0 / 15
73.1% KP
10,246
15.8% share
7,889g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
