Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 23 days ago
11 / 8 / 19
K / D / A
57.7%
Kill participation
962.6
Damage / min
21,772g
449.5 gold / min
64
10 placed · 11 cleared
378
7.8 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKombatBR01#xamp
Ekko · Top
17 / 7 / 8
48.1% KP
51,468
27.1% share
25,642g
422 CS · 8.7/m
Glacial Lata#350ML
Graves · Jungle
12 / 9 / 11
44.2% KP
45,596
24.1% share
21,044g
302 CS · 6.2/m
Exit music#9920
Taliyah · Mid
11 / 8 / 19
57.7% KP
46,620
24.6% share
21,772g
378 CS · 7.8/m
TTVNehemmiahlol#Stoic
Udyr · ADC
8 / 5 / 17
48.1% KP
30,853
16.3% share
22,467g
385 CS · 7.9/m
in the pool#oxla
Rell · Support
4 / 11 / 29
63.5% KP
15,049
7.9% share
14,310g
15 CS · 0.3/m
Red side
Defeatmid piano#helo
Yone · Top
15 / 10 / 9
60% KP
56,907
28.2% share
26,468g
447 CS · 9.2/m
Kevin D Bruyne#Drake
Wukong · Jungle
6 / 12 / 17
57.5% KP
36,958
18.3% share
19,685g
307 CS · 6.3/m
Charmander#divas
Azir · Mid
5 / 13 / 6
27.5% KP
33,691
16.7% share
21,050g
404 CS · 8.3/m
Valey#Lux
Lux · ADC
10 / 11 / 18
70% KP
49,834
24.7% share
24,381g
435 CS · 9/m
misa#sona
Sona · Support
4 / 6 / 27
77.5% KP
24,602
12.2% share
15,195g
28 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
