Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 19 days ago
8 / 11 / 16
K / D / A
58.5%
Kill participation
1,226.6
Damage / min
13,219g
430.6 gold / min
21
12 placed · 2 cleared
215
7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPESSEGO FAN#LAMEN
Nidalee · Top
11 / 8 / 10
51.2% KP
25,995
19.7% share
15,648g
201 CS · 6.5/m
token#wrld
Hecarim · Jungle
6 / 5 / 10
39% KP
18,901
14.3% share
15,647g
299 CS · 9.7/m
PERFECTSUPERSTAR#123
LeBlanc · Mid
5 / 7 / 10
36.6% KP
27,600
20.9% share
12,179g
199 CS · 6.5/m
Aérodatiro#AÉREO
Zeri · ADC
15 / 11 / 8
56.1% KP
51,103
38.7% share
19,150g
218 CS · 7.1/m
Jjon#BR1
Nautilus · Support
4 / 10 / 18
53.7% KP
8,458
6.4% share
9,851g
18 CS · 0.6/m
Red side
DefeatWONHEE#doda
Aurora · Top
11 / 9 / 5
39% KP
27,899
17.3% share
11,747g
144 CS · 4.7/m
Cerquinha#quinn
Quinn · Jungle
10 / 8 / 18
68.3% KP
44,789
27.8% share
15,830g
192 CS · 6.3/m
Exit music#9920
Ryze · Mid
8 / 11 / 16
58.5% KP
37,656
23.3% share
13,219g
215 CS · 7/m
sstn771#7777
Jhin · ADC
8 / 5 / 20
68.3% KP
34,340
21.3% share
14,240g
202 CS · 6.6/m
wildest dreams#lux
Janna · Support
4 / 8 / 29
80.5% KP
16,639
10.3% share
10,460g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
