Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 19 days ago
2 / 6 / 15
K / D / A
81%
Kill participation
429.7
Damage / min
8,786g
302.1 gold / min
109
33 placed · 18 cleared
43
1.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPinto Goblyn#547
Renekton · Top
15 / 4 / 5
57.1% KP
38,903
32.6% share
16,716g
205 CS · 7/m
VKS NEXT TOPKING#crown
Jarvan IV · Jungle
2 / 7 / 13
42.9% KP
15,800
13.2% share
11,488g
215 CS · 7.4/m
dean blunt#iniv
Twisted Fate · Mid
9 / 3 / 13
62.9% KP
29,711
24.9% share
13,428g
197 CS · 6.8/m
xyu3#0307
Yunara · ADC
9 / 6 / 7
45.7% KP
28,728
24.1% share
16,747g
253 CS · 8.7/m
Dark Harvest#win
Lulu · Support
0 / 1 / 21
60% KP
6,291
5.3% share
8,825g
29 CS · 1/m
Red side
DefeatRave y Rave#br1
Malphite · Top
1 / 7 / 9
47.6% KP
19,651
17.8% share
9,018g
156 CS · 5.4/m
spicy banana#222
Qiyana · Jungle
7 / 11 / 5
57.1% KP
24,558
22.2% share
12,806g
179 CS · 6.2/m
Espargues#br1
Yone · Mid
4 / 6 / 3
33.3% KP
10,559
9.6% share
10,495g
218 CS · 7.5/m
Ayann#br1
Ziggs · ADC
7 / 5 / 5
57.1% KP
43,168
39.1% share
17,711g
276 CS · 9.5/m
Exit music#9920
Bard · Support
2 / 6 / 15
81% KP
12,497
11.3% share
8,786g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
