Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 19 days ago
12 / 14 / 9
K / D / A
51.2%
Kill participation
1,215.7
Damage / min
24,116g
551 gold / min
34
12 placed · 3 cleared
387
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShaQuinn#shaqs
Quinn · Top
9 / 15 / 13
53.7% KP
55,405
25% share
18,535g
292 CS · 6.7/m
juny#misa
Qiyana · Jungle
6 / 9 / 11
41.5% KP
50,400
22.7% share
19,504g
281 CS · 6.4/m
Brunox1001#br1
Zac · Mid
9 / 4 / 16
61% KP
39,398
17.8% share
20,556g
330 CS · 7.5/m
Exit music#9920
Syndra · ADC
12 / 14 / 9
51.2% KP
53,208
24% share
24,116g
387 CS · 8.8/m
kim#kira
Bard · Support
5 / 9 / 21
63.4% KP
23,248
10.5% share
14,113g
18 CS · 0.4/m
Red side
Defeatbeta32#ISA
Olaf · Top
15 / 10 / 14
56.9% KP
66,276
30.8% share
20,913g
281 CS · 6.4/m
Guizzy#One
Naafiri · Jungle
13 / 8 / 10
45.1% KP
59,885
27.9% share
19,529g
298 CS · 6.8/m
Espargues#br1
Locke · Mid
16 / 10 / 4
39.2% KP
53,132
24.7% share
20,154g
317 CS · 7.2/m
nicklink#12345
Warwick · ADC
5 / 7 / 9
27.5% KP
18,062
8.4% share
17,221g
290 CS · 6.6/m
Jojos#8306
Nami · Support
2 / 6 / 26
54.9% KP
17,630
8.2% share
13,016g
35 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
