Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 18 days ago
6 / 4 / 8
K / D / A
25%
Kill participation
818.9
Damage / min
13,593g
461.6 gold / min
43
14 placed · 5 cleared
251
8.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryExit music#9920
Jayce · Top
6 / 4 / 8
25% KP
24,118
14% share
13,593g
251 CS · 8.5/m
SAROLUUUUUUUUUUU#NOOB
Shyvana · Jungle
9 / 3 / 18
48.2% KP
30,604
17.7% share
16,035g
288 CS · 9.8/m
sakayanagi#1 1
Talon · Mid
12 / 2 / 11
41.1% KP
30,449
17.7% share
14,818g
234 CS · 7.9/m
Meito#GHUL
Karthus · ADC
26 / 11 / 12
67.9% KP
70,299
40.8% share
19,382g
206 CS · 7/m
Chosen#CHS
Leona · Support
3 / 6 / 34
66.1% KP
17,004
9.9% share
11,078g
21 CS · 0.7/m
Red side
DefeatLeba#nvm
Ornn · Top
2 / 6 / 5
26.9% KP
14,333
12.9% share
11,041g
229 CS · 7.8/m
Kevin D Bruyne#Drake
Qiyana · Jungle
2 / 11 / 7
34.6% KP
16,243
14.6% share
13,332g
196 CS · 6.7/m
DáUmaMamadinha#Mama
Vladimir · Mid
6 / 8 / 3
34.6% KP
28,381
25.5% share
13,037g
273 CS · 9.3/m
crawl2r#gabi
Yunara · ADC
9 / 14 / 6
57.7% KP
29,319
26.4% share
18,360g
235 CS · 8/m
PNG Caca#paiN
Pantheon · Support
7 / 17 / 9
61.5% KP
22,847
20.6% share
10,227g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
