Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 13 days ago
9 / 6 / 12
K / D / A
52.5%
Kill participation
1,268.2
Damage / min
15,005g
463.4 gold / min
38
9 placed · 5 cleared
252
7.8 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIndra#thank
Renekton · Top
15 / 6 / 5
50% KP
40,308
29.5% share
17,592g
254 CS · 7.8/m
ivaD#Avê
Jarvan IV · Jungle
9 / 8 / 12
52.5% KP
26,328
19.3% share
15,355g
213 CS · 6.6/m
Pedrin Maverick#2506
Taliyah · Mid
10 / 8 / 16
65% KP
44,998
32.9% share
15,682g
249 CS · 7.7/m
tfpn felpi 我#china
Aurelion Sol · ADC
5 / 10 / 10
37.5% KP
14,841
10.9% share
13,445g
223 CS · 6.9/m
ySkyTech#br1
Thresh · Support
1 / 8 / 18
47.5% KP
10,173
7.4% share
9,320g
30 CS · 0.9/m
Red side
Victorybolas murchas#ego
Fiora · Top
6 / 11 / 7
32.5% KP
37,359
25.3% share
15,360g
206 CS · 6.4/m
Makunouchi#001
Aatrox · Jungle
9 / 6 / 11
50% KP
33,806
22.9% share
16,295g
270 CS · 8.3/m
Exit music#9920
LeBlanc · Mid
9 / 6 / 12
52.5% KP
41,069
27.8% share
15,005g
252 CS · 7.8/m
BichaMuda#171
Seraphine · ADC
9 / 6 / 18
67.5% KP
21,701
14.7% share
14,415g
180 CS · 5.6/m
MAZE Peroba#Gemas
Elise · Support
7 / 11 / 15
55% KP
13,630
9.2% share
10,772g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
