Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 10 days ago
11 / 11 / 7
K / D / A
33.3%
Kill participation
1,016.1
Damage / min
13,008g
400.2 gold / min
33
9 placed · 6 cleared
176
5.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFilipoppy#Poppy
Poppy · Top
3 / 9 / 4
24.1% KP
24,132
15% share
9,852g
176 CS · 5.4/m
Kevin D Bruyne#Drake
Qiyana · Jungle
5 / 9 / 9
48.3% KP
41,123
25.6% share
16,442g
258 CS · 7.9/m
PAPABOLiNHAS#kogud
Akshan · Mid
12 / 14 / 5
58.6% KP
34,505
21.5% share
16,205g
228 CS · 7/m
bolas murchas#ego
Karthus · ADC
7 / 13 / 7
48.3% KP
50,683
31.6% share
15,418g
319 CS · 9.8/m
wasurenai#444
Soraka · Support
2 / 10 / 13
51.7% KP
9,948
6.2% share
9,113g
33 CS · 1/m
Red side
Victoryswin#omago
Sett · Top
8 / 2 / 6
25.9% KP
33,412
19.5% share
14,922g
235 CS · 7.2/m
longo#lol
Wukong · Jungle
4 / 5 / 16
37% KP
20,924
12.2% share
13,971g
254 CS · 7.8/m
Exit music#9920
LeBlanc · Mid
11 / 11 / 7
33.3% KP
33,024
19.2% share
13,008g
176 CS · 5.4/m
Arthur Lanches#13777
Teemo · ADC
24 / 4 / 16
74.1% KP
67,855
39.5% share
22,793g
301 CS · 9.3/m
Bardeus#cat
Leona · Support
7 / 7 / 29
66.7% KP
16,375
9.5% share
13,022g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
