Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 10 days ago
4 / 10 / 2
K / D / A
60%
Kill participation
986.4
Damage / min
11,160g
370.1 gold / min
23
12 placed · 2 cleared
221
7.3 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJoker#Carta
Dr. Mundo · Top
2 / 7 / 1
30% KP
47,784
37% share
12,243g
238 CS · 7.9/m
Dajar the Legend#GOAT
Talon · Jungle
1 / 11 / 5
60% KP
13,614
10.6% share
11,781g
217 CS · 7.2/m
blue locke#ego
Syndra · Mid
2 / 7 / 0
20% KP
25,164
19.5% share
10,358g
227 CS · 7.5/m
Exit music#9920
Ezreal · ADC
4 / 10 / 2
60% KP
29,740
23.1% share
11,160g
221 CS · 7.3/m
kaiks#kaiks
Karma · Support
1 / 10 / 4
50% KP
12,692
9.8% share
7,798g
35 CS · 1.2/m
Red side
VictoryPaiTáOn#CXR
Malphite · Top
1 / 2 / 15
35.6% KP
25,620
13.9% share
10,737g
219 CS · 7.3/m
Kevin D Bruyne#Drake
Pantheon · Jungle
20 / 2 / 15
77.8% KP
79,271
43.1% share
16,749g
202 CS · 6.7/m
Brunox1001#br1
Zac · Mid
3 / 1 / 18
46.7% KP
22,868
12.4% share
11,692g
214 CS · 7.1/m
nicolle#1989
Mel · ADC
18 / 3 / 11
64.4% KP
43,773
23.8% share
18,006g
275 CS · 9.1/m
happy#zz123
Alistar · Support
3 / 2 / 32
77.8% KP
12,223
6.7% share
10,240g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
