Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Summoner's Rift · 2 days ago
22 / 5 / 10
K / D / A
82.1%
Kill participation
1,486.2
Damage / min
18,837g
659.8 gold / min
38
23 placed · 3 cleared
184
6.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPedindoidão#157
Akali · Top
5 / 10 / 1
18.8% KP
15,980
14.9% share
8,474g
153 CS · 5.4/m
Ziimblock#br2
Wukong · Jungle
5 / 9 / 7
37.5% KP
16,128
15% share
10,304g
152 CS · 5.3/m
nicolasvrm#br1
Zyra · Mid
10 / 4 / 9
59.4% KP
41,368
38.5% share
15,263g
249 CS · 8.7/m
Shark#0018
Yunara · ADC
11 / 9 / 8
59.4% KP
26,120
24.3% share
15,409g
190 CS · 6.7/m
Sepolth#Th021
Lulu · Support
1 / 7 / 16
53.1% KP
7,810
7.3% share
8,234g
15 CS · 0.5/m
Red side
VictoryMERENDADO#br1
Ashe · Top
5 / 6 / 7
30.8% KP
19,836
16.5% share
13,032g
218 CS · 7.6/m
Exit music#9920
Lee Sin · Jungle
22 / 5 / 10
82.1% KP
42,432
35.4% share
18,837g
184 CS · 6.4/m
brunette lover#грудь
Nami · Mid
3 / 8 / 22
64.1% KP
17,725
14.8% share
9,442g
100 CS · 3.5/m
caiovrgoes#123
Sivir · ADC
9 / 7 / 11
51.3% KP
35,686
29.8% share
16,518g
293 CS · 10.3/m
subzeroXD1#br1
Milio · Support
0 / 6 / 26
66.7% KP
4,252
3.5% share
8,224g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
