Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 3 hours ago
2 / 8 / 2
K / D / A
28.6%
Kill participation
759.3
Damage / min
6,847g
293.4 gold / min
16
9 placed · 1 cleared
137
5.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsejuani ou quinn#carol
Sejuani · Top
0 / 5 / 1
7.1% KP
17,358
22.1% share
6,837g
172 CS · 7.4/m
Kedzin#br1
Graves · Jungle
4 / 7 / 3
50% KP
14,176
18.1% share
9,079g
159 CS · 6.8/m
Exit music#9920
Sylas · Mid
2 / 8 / 2
28.6% KP
17,716
22.6% share
6,847g
137 CS · 5.9/m
Akade#مكتوب
Kai'Sa · ADC
4 / 6 / 4
57.1% KP
17,389
22.2% share
10,131g
184 CS · 7.9/m
Harkness#Thi
Seraphine · Support
4 / 8 / 7
78.6% KP
11,822
15.1% share
8,023g
40 CS · 1.7/m
Red side
VictoryDáUmaMamadinha#Mama
Gragas · Top
2 / 1 / 5
20.6% KP
18,429
19.1% share
10,297g
209 CS · 9/m
EST BLACKOUT#TOP1
Naafiri · Jungle
9 / 0 / 8
50% KP
20,103
20.8% share
12,432g
203 CS · 8.7/m
Espargues#br1
Syndra · Mid
10 / 2 / 6
47.1% KP
29,244
30.2% share
14,313g
232 CS · 9.9/m
Guipeio#0201
Samira · ADC
13 / 4 / 5
52.9% KP
22,596
23.4% share
14,580g
177 CS · 7.6/m
happy#zz123
Alistar · Support
0 / 7 / 25
73.5% KP
6,362
6.6% share
7,815g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
