Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 480 days ago
1 / 5 / 10
K / D / A
40.7%
Kill participation
293.4
Damage / min
8,241g
372.6 gold / min
12
1 placed · 2 cleared
157
7.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmeiyo#928
Mel · Top
8 / 1 / 4
57.1% KP
12,951
24.2% share
10,093g
194 CS · 8.8/m
Fuvari#777
Evelynn · Jungle
8 / 3 / 6
66.7% KP
15,796
29.5% share
10,438g
137 CS · 6.2/m
xopa int acc#şrket
Yasuo · Mid
1 / 11 / 2
14.3% KP
7,202
13.5% share
6,453g
137 CS · 6.2/m
Rosales#242
Lucian · ADC
2 / 7 / 8
47.6% KP
11,396
21.3% share
7,772g
151 CS · 6.8/m
simsek#半 神
Yuumi · Support
2 / 5 / 12
66.7% KP
6,176
11.5% share
6,427g
17 CS · 0.8/m
Red side
VictoryMSI AmImad#popo
Vayne · Top
5 / 6 / 5
37% KP
10,639
17.7% share
11,097g
172 CS · 7.8/m
FantasticBorek#TR1
Zac · Jungle
1 / 5 / 10
40.7% KP
6,488
10.8% share
8,241g
157 CS · 7.1/m
changes#369
Qiyana · Mid
10 / 4 / 3
48.1% KP
18,281
30.5% share
9,929g
173 CS · 7.8/m
Lod One#Baron
Draven · ADC
11 / 3 / 6
63% KP
20,177
33.6% share
13,900g
187 CS · 8.5/m
TG M4RÎN#8626
Leona · Support
0 / 3 / 15
55.6% KP
4,430
7.4% share
6,446g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
