Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Flex · 475 days ago
3 / 7 / 17
K / D / A
52.6%
Kill participation
484.1
Damage / min
8,252g
351.6 gold / min
35
16 placed · 0 cleared
10
0.4 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySARIRENGNISEVERM#S11CH
Vladimir · Top
13 / 3 / 5
47.4% KP
35,296
32.7% share
13,749g
203 CS · 8.7/m
Shintarø#pump
Zed · Jungle
12 / 4 / 11
60.5% KP
27,262
25.2% share
13,610g
195 CS · 8.3/m
Ryuhana#xxxxx
Yone · Mid
3 / 3 / 2
13.2% KP
16,100
14.9% share
9,699g
191 CS · 8.1/m
erzengel#TR1
Kai'Sa · ADC
7 / 6 / 7
36.8% KP
18,021
16.7% share
10,938g
180 CS · 7.7/m
FantasticBorek#TR1
Alistar · Support
3 / 7 / 17
52.6% KP
11,360
10.5% share
8,252g
10 CS · 0.4/m
Red side
DefeatDH Duellant#TR1
Fiora · Top
0 / 9 / 1
4.3% KP
9,768
11.6% share
6,926g
141 CS · 6/m
Kuashi#2504
Nocturne · Jungle
3 / 8 / 9
52.2% KP
13,685
16.2% share
9,450g
121 CS · 5.2/m
DH Kurama#TR330
Irelia · Mid
7 / 8 / 2
39.1% KP
26,955
31.9% share
10,574g
169 CS · 7.2/m
DH Magenâ#0101
Mel · ADC
13 / 6 / 3
69.6% KP
24,143
28.6% share
13,769g
156 CS · 6.6/m
DH Ekkoloq#TR08
Nautilus · Support
0 / 7 / 13
56.5% KP
9,962
11.8% share
6,662g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
