Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 473 days ago
1 / 5 / 22
K / D / A
67.6%
Kill participation
228.6
Damage / min
8,919g
301.1 gold / min
58
25 placed · 6 cleared
15
0.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFylinxx#TR1
Mordekaiser · Top
6 / 5 / 9
44.1% KP
23,041
22.3% share
13,701g
214 CS · 7.2/m
Dynazty#1x3x5
Rengar · Jungle
14 / 5 / 8
64.7% KP
37,459
36.3% share
15,224g
219 CS · 7.4/m
Mexi#TR0
Tristana · Mid
10 / 2 / 6
47.1% KP
21,072
20.4% share
13,348g
190 CS · 6.4/m
DH Ekkoloq#TR08
Jinx · ADC
3 / 10 / 9
35.3% KP
14,960
14.5% share
11,821g
204 CS · 6.9/m
FantasticBorek#TR1
Lulu · Support
1 / 5 / 22
67.6% KP
6,771
6.6% share
8,919g
15 CS · 0.5/m
Red side
DefeatÀnnèn#süper
Aatrox · Top
2 / 10 / 5
25.9% KP
15,576
17.2% share
9,342g
155 CS · 5.2/m
Lynén#0019
Zed · Jungle
7 / 5 / 6
48.1% KP
18,722
20.7% share
10,431g
147 CS · 5/m
QreenWich#1997
Ahri · Mid
3 / 8 / 4
25.9% KP
14,847
16.4% share
10,194g
181 CS · 6.1/m
azula 03#zuzu
Lucian · ADC
12 / 7 / 9
77.8% KP
33,488
37% share
13,551g
193 CS · 6.5/m
toptan fiyatına#0000
Yuumi · Support
3 / 4 / 19
81.5% KP
7,928
8.8% share
8,416g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
