Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 469 days ago
5 / 8 / 6
K / D / A
57.9%
Kill participation
629.7
Damage / min
9,654g
367.5 gold / min
17
3 placed · 3 cleared
144
5.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAtode#lord
Ambessa · Top
8 / 3 / 9
42.5% KP
24,565
22% share
12,959g
218 CS · 8.3/m
Acr0batt#TR1
Lillia · Jungle
12 / 1 / 14
65% KP
27,968
25% share
15,117g
216 CS · 8.2/m
Jaquen#TR2
Syndra · Mid
11 / 4 / 10
52.5% KP
23,344
20.9% share
14,219g
235 CS · 8.9/m
Kyris#011
Miss Fortune · ADC
7 / 6 / 12
47.5% KP
25,887
23.2% share
10,472g
190 CS · 7.2/m
Alex 1v9#XXX
Blitzcrank · Support
2 / 5 / 23
62.5% KP
9,966
8.9% share
7,560g
23 CS · 0.9/m
Red side
Defeatdaewi#nox
Kai'Sa · Top
3 / 8 / 2
26.3% KP
16,564
20.7% share
9,843g
164 CS · 6.2/m
FantasticBorek#TR1
Zac · Jungle
5 / 8 / 6
57.9% KP
16,540
20.6% share
9,654g
144 CS · 5.5/m
sehidhume#amgam
Yone · Mid
9 / 7 / 3
63.2% KP
22,615
28.2% share
11,722g
173 CS · 6.6/m
codeine tears xy#ص69
Ezreal · ADC
2 / 6 / 5
36.8% KP
18,007
22.5% share
8,868g
182 CS · 6.9/m
Dave#CHLL
Rell · Support
0 / 11 / 11
57.9% KP
6,461
8.1% share
6,004g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
