Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 463 days ago
21 / 1 / 8
K / D / A
58%
Kill participation
1,287.6
Damage / min
17,440g
644.7 gold / min
17
1 placed · 1 cleared
237
8.8 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJungle#TR7
Aatrox · Top
9 / 4 / 10
38% KP
35,311
26.5% share
11,332g
159 CS · 5.9/m
FantasticBorek#TR1
Zac · Jungle
21 / 1 / 8
58% KP
34,830
26.1% share
17,440g
237 CS · 8.8/m
Floodchuk#Ryze
Ryze · Mid
4 / 7 / 12
32% KP
20,574
15.4% share
12,788g
186 CS · 6.9/m
Infier#0206
Lucian · ADC
15 / 4 / 4
38% KP
33,969
25.5% share
13,006g
206 CS · 7.6/m
DÜNYA RENATA 1#AYN
Milio · Support
1 / 3 / 27
56% KP
8,520
6.4% share
8,564g
24 CS · 0.9/m
Red side
DefeatFEAR OF DEAD#TR1
Ambessa · Top
0 / 9 / 3
15.8% KP
18,177
15.1% share
8,569g
168 CS · 6.2/m
CALL ME GODYR#ART
Udyr · Jungle
4 / 13 / 3
36.8% KP
34,320
28.5% share
10,535g
173 CS · 6.4/m
ash#6 6 6
Akali · Mid
8 / 12 / 1
47.4% KP
26,044
21.7% share
10,359g
152 CS · 5.6/m
Turbo#Kral
Zeri · ADC
7 / 7 / 1
42.1% KP
35,245
29.3% share
13,632g
248 CS · 9.2/m
adhd victim#dirac
Nami · Support
0 / 9 / 8
42.1% KP
6,458
5.4% share
7,265g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
