Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 462 days ago
4 / 10 / 6
K / D / A
55.6%
Kill participation
932.5
Damage / min
10,522g
375.8 gold / min
20
7 placed · 4 cleared
204
7.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKeyBlade#Lore
Jayce · Top
4 / 7 / 8
33.3% KP
41,570
33.9% share
12,022g
214 CS · 7.6/m
çok güçlü faruk#006
Sejuani · Jungle
7 / 1 / 11
50% KP
13,888
11.3% share
12,087g
194 CS · 6.9/m
Bounifiort#TR1
Anivia · Mid
7 / 3 / 9
44.4% KP
20,817
17% share
13,921g
255 CS · 9.1/m
CT Siparus TNT#TR1
Jhin · ADC
14 / 5 / 11
69.4% KP
32,348
26.4% share
14,196g
187 CS · 6.7/m
SEFO#TR2
Rell · Support
4 / 2 / 27
86.1% KP
13,903
11.3% share
10,129g
20 CS · 0.7/m
Red side
DefeatLynén#0019
Gragas · Top
3 / 5 / 5
44.4% KP
17,195
19.6% share
9,388g
164 CS · 5.9/m
simsek#半 神
Hecarim · Jungle
8 / 6 / 6
77.8% KP
21,252
24.2% share
11,616g
170 CS · 6.1/m
Floodchuk#Ryze
Aurelion Sol · Mid
2 / 6 / 4
33.3% KP
17,399
19.9% share
10,301g
188 CS · 6.7/m
FantasticBorek#TR1
Zeri · ADC
4 / 10 / 6
55.6% KP
26,110
29.8% share
10,522g
204 CS · 7.3/m
lithium#sisu
Yuumi · Support
1 / 9 / 8
50% KP
5,691
6.5% share
6,727g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
