Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 459 days ago
5 / 1 / 12
K / D / A
50%
Kill participation
667.1
Damage / min
9,491g
481.8 gold / min
16
1 placed · 5 cleared
155
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatELOHELL BRAVO#2121
Urgot · Top
5 / 4 / 2
46.7% KP
17,335
28.4% share
8,658g
129 CS · 6.5/m
yae mikooooooooo#ooooo
Graves · Jungle
5 / 10 / 2
46.7% KP
16,471
27% share
9,102g
125 CS · 6.3/m
burgerflipper69#TR1
Syndra · Mid
2 / 6 / 2
26.7% KP
8,236
13.5% share
6,824g
130 CS · 6.6/m
ruined#609
Lucian · ADC
2 / 9 / 5
46.7% KP
13,016
21.3% share
7,286g
137 CS · 7/m
Rakan God#Rakan
Nami · Support
1 / 5 / 8
60% KP
5,995
9.8% share
5,538g
20 CS · 1/m
Red side
VictoryRÂMSEY#1410
Akali · Top
5 / 5 / 3
23.5% KP
11,445
18.1% share
7,879g
146 CS · 7.4/m
FantasticBorek#TR1
Zac · Jungle
5 / 1 / 12
50% KP
13,142
20.8% share
9,491g
155 CS · 7.9/m
kicktvkachanava#loI
Sylas · Mid
11 / 4 / 6
50% KP
16,653
26.4% share
9,852g
135 CS · 6.9/m
Ckeemitale#TR1
Samira · ADC
9 / 4 / 7
47.1% KP
15,653
24.8% share
10,490g
140 CS · 7.1/m
lonely star#xºo
Blitzcrank · Support
4 / 1 / 12
47.1% KP
6,279
9.9% share
6,264g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
