Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 450 days ago
10 / 5 / 16
K / D / A
81.3%
Kill participation
1,474.4
Damage / min
15,863g
492.4 gold / min
18
1 placed · 4 cleared
194
6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWarrior Inside#999
Vladimir · Top
7 / 4 / 12
46.3% KP
36,429
24.5% share
14,531g
279 CS · 8.7/m
Humble Zeref#1007
Lee Sin · Jungle
11 / 6 / 13
58.5% KP
22,336
15% share
14,262g
193 CS · 6/m
Ölü Dev#SioN
Pantheon · Mid
8 / 11 / 7
36.6% KP
26,606
17.9% share
11,495g
150 CS · 4.7/m
low expectations#7149
Vayne · ADC
9 / 7 / 7
39% KP
39,295
26.4% share
15,861g
258 CS · 8/m
HIGAN 此岸#答えは沈黙
Bard · Support
6 / 4 / 23
70.7% KP
24,309
16.3% share
10,949g
29 CS · 0.9/m
Red side
DefeatMagiCc1#TR1
Jax · Mid
7 / 8 / 8
46.9% KP
22,569
15.5% share
13,608g
212 CS · 6.6/m
FantasticBorek#TR1
Zac · Jungle
10 / 5 / 16
81.3% KP
47,501
32.6% share
15,863g
194 CS · 6/m
bebe rexha#777
Lux · Top
3 / 13 / 15
56.3% KP
23,738
16.3% share
10,893g
174 CS · 5.4/m
make a coffe#Kami
Ezreal · ADC
11 / 7 / 4
46.9% KP
38,400
26.3% share
15,838g
221 CS · 6.9/m
VSDMİSTER#TR1
Rell · Support
1 / 8 / 23
75% KP
13,616
9.3% share
9,040g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
