Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 434 days ago
14 / 4 / 20
K / D / A
73.9%
Kill participation
1,154.6
Damage / min
19,332g
580 gold / min
35
1 placed · 13 cleared
261
7.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymid failure#2049
Dr. Mundo · Top
7 / 4 / 9
34.8% KP
34,919
21.8% share
13,181g
195 CS · 5.9/m
FantasticBorek#TR1
Zac · Jungle
14 / 4 / 20
73.9% KP
38,488
24% share
19,332g
261 CS · 7.8/m
Floodchuk#123
Aurelion Sol · Mid
12 / 4 / 12
52.2% KP
27,509
17.2% share
15,260g
200 CS · 6/m
kaine#2332
Ezreal · ADC
12 / 5 / 15
58.7% KP
49,995
31.2% share
19,071g
303 CS · 9.1/m
Sakin Kal Arda#12345
Leona · Support
1 / 10 / 25
56.5% KP
9,241
5.8% share
9,694g
19 CS · 0.6/m
Red side
DefeatDiaseydneth#TR1
Gwen · Top
5 / 9 / 3
29.6% KP
53,733
36% share
13,683g
238 CS · 7.1/m
ŞAMPİYONLUK 1 #TR1
Poppy · Jungle
6 / 7 / 9
55.6% KP
25,710
17.2% share
11,617g
174 CS · 5.2/m
begumun essegi#despr
Diana · Mid
8 / 10 / 3
40.7% KP
26,572
17.8% share
14,170g
268 CS · 8/m
praise the fool#serox
Twitch · ADC
7 / 14 / 10
63% KP
31,461
21.1% share
11,417g
193 CS · 5.8/m
ROB LUCCİ#TR1
Zilean · Support
1 / 6 / 21
81.5% KP
11,976
8% share
9,721g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
