Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 434 days ago
8 / 5 / 5
K / D / A
56.5%
Kill participation
1,045.1
Damage / min
9,659g
444.4 gold / min
11
2 placed · 3 cleared
162
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkavurma#MEOW
Aurora · Mid
5 / 10 / 2
30.4% KP
15,126
17.7% share
7,776g
110 CS · 5.1/m
FantasticBorek#TR1
Zac · Jungle
8 / 5 / 5
56.5% KP
22,714
26.6% share
9,659g
162 CS · 7.5/m
MODU#TR111
Yone · Top
1 / 6 / 3
17.4% KP
16,844
19.7% share
7,244g
149 CS · 6.9/m
viper#5388
Lucian · ADC
9 / 6 / 5
60.9% KP
26,765
31.3% share
10,992g
166 CS · 7.6/m
Çocuk Parkı#Lso
Milio · Support
0 / 5 / 12
52.2% KP
4,003
4.7% share
6,249g
15 CS · 0.7/m
Red side
VictoryNear#GSGS
Dr. Mundo · Top
3 / 5 / 8
35.5% KP
16,340
20.7% share
8,057g
144 CS · 6.6/m
desp#0000
Bel'Veth · Jungle
9 / 3 / 8
54.8% KP
18,907
23.9% share
11,382g
160 CS · 7.4/m
Londie#HATE
Syndra · Mid
7 / 4 / 10
54.8% KP
17,530
22.2% share
8,868g
117 CS · 5.4/m
nalageith 1v9acc#十十十
Kai'Sa · ADC
9 / 6 / 10
61.3% KP
19,336
24.5% share
10,428g
156 CS · 7.2/m
accursed#hang
Alistar · Support
3 / 5 / 17
64.5% KP
6,910
8.7% share
6,913g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
