Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 431 days ago
10 / 7 / 12
K / D / A
45.8%
Kill participation
971.5
Damage / min
13,086g
441.1 gold / min
21
8 placed · 3 cleared
179
6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFantasticBorek#TR1
K'Sante · Top
10 / 7 / 12
45.8% KP
28,820
18.5% share
13,086g
179 CS · 6/m
Zirve#vldy
Karthus · Jungle
12 / 8 / 19
64.6% KP
44,654
28.7% share
15,498g
240 CS · 8.1/m
Hannah Montana#sole
Annie · Mid
16 / 3 / 13
60.4% KP
36,773
23.6% share
14,971g
185 CS · 6.2/m
marksman#1001
Ezreal · ADC
10 / 7 / 16
54.2% KP
36,299
23.3% share
13,291g
202 CS · 6.8/m
askimm#222
Janna · Support
0 / 6 / 29
60.4% KP
9,033
5.8% share
9,045g
32 CS · 1.1/m
Red side
DefeatSYRIAN PRODIGY#SYR1
Vayne · Top
17 / 9 / 4
67.7% KP
38,071
32.5% share
17,362g
196 CS · 6.6/m
MANİFEST SUEDA#SNAP
Shyvana · Jungle
7 / 8 / 12
61.3% KP
31,096
26.5% share
13,590g
205 CS · 6.9/m
HÖÖÖÖÖÖÖÖÖÖÖÖ#Swain
Ahri · Mid
2 / 9 / 5
22.6% KP
12,806
10.9% share
8,022g
147 CS · 5/m
loath veiled ire#111
Yunara · ADC
4 / 12 / 9
41.9% KP
27,774
23.7% share
10,942g
199 CS · 6.7/m
adhd victim#dirac
Soraka · Support
1 / 10 / 21
71% KP
7,559
6.4% share
8,198g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
