Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 427 days ago
6 / 2 / 12
K / D / A
62.1%
Kill participation
719.8
Damage / min
11,483g
503.6 gold / min
10
1 placed · 3 cleared
150
6.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTop Father#2003
Irelia · Mid
0 / 6 / 0
0% KP
5,185
11.2% share
7,868g
201 CS · 8.8/m
ikawa#707
Qiyana · Jungle
1 / 4 / 4
38.5% KP
9,192
19.8% share
7,574g
148 CS · 6.5/m
Safa#4242
Fizz · Top
9 / 8 / 2
84.6% KP
19,320
41.6% share
11,193g
137 CS · 6/m
buhicepikdegil#4444
Kalista · ADC
2 / 7 / 1
23.1% KP
7,913
17% share
7,588g
173 CS · 7.6/m
Rakan God#Rakan
Rakan · Support
1 / 4 / 9
76.9% KP
4,809
10.4% share
6,227g
25 CS · 1.1/m
Red side
VictoryVâreste#Valor
Malphite · Top
5 / 2 / 5
34.5% KP
13,398
18.7% share
11,139g
203 CS · 8.9/m
FantasticBorek#TR1
Trundle · Jungle
6 / 2 / 12
62.1% KP
16,411
22.9% share
11,483g
150 CS · 6.6/m
ΛNΛNA MUŞAMBA#TABUR
Akshan · Mid
11 / 3 / 6
58.6% KP
21,397
29.8% share
12,048g
152 CS · 6.7/m
emınem#3162
Hwei · ADC
6 / 2 / 7
44.8% KP
13,987
19.5% share
10,484g
191 CS · 8.4/m
ŞAHBET#ŞAHBO
Blitzcrank · Support
1 / 4 / 17
62.1% KP
6,607
9.2% share
6,554g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
