Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Summoner's Rift · 402 days ago
5 / 1 / 7
K / D / A
40%
Kill participation
519.6
Damage / min
11,745g
494.2 gold / min
20
1 placed · 4 cleared
198
8.3 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur#G730
Ezreal · ADC
13 / 1 / 6
63.3% KP
26,045
28.4% share
12,754g
194 CS · 8.2/m
ˉˉˉ#死んだ
K'Sante · Top
7 / 4 / 7
46.7% KP
27,270
29.8% share
12,168g
206 CS · 8.7/m
katana enjoyer#vvv
Ahri · Mid
2 / 5 / 9
36.7% KP
20,099
21.9% share
9,329g
182 CS · 7.7/m
FantasticBorek#TR1
Trundle · Jungle
5 / 1 / 7
40% KP
12,350
13.5% share
11,745g
198 CS · 8.3/m
Weed Sup#Smoke
Rakan · Support
3 / 6 / 18
70% KP
5,851
6.4% share
7,807g
21 CS · 0.9/m
Red side
DefeatDarility#1804
Renekton · Top
6 / 6 / 2
47.1% KP
15,101
22.9% share
9,553g
146 CS · 6.1/m
Yasena#TR1
Galio · Support
1 / 7 / 7
47.1% KP
6,736
10.2% share
5,662g
35 CS · 1.5/m
Lady Xayah#Simge
Kai'Sa · ADC
1 / 6 / 5
35.3% KP
9,696
14.7% share
7,399g
155 CS · 6.5/m
Osman Gültekin#1905
Hwei · Mid
4 / 5 / 8
70.6% KP
20,016
30.4% share
8,069g
138 CS · 5.8/m
Sfenks#EGPYT
Zed · Jungle
5 / 6 / 4
52.9% KP
14,397
21.8% share
8,910g
151 CS · 6.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
