Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 254 days ago
7 / 4 / 21
K / D / A
63.6%
Kill participation
1,361.8
Damage / min
13,764g
521 gold / min
15
4 placed · 0 cleared
197
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyiğit sütöz#sryr
Camille · Top
8 / 6 / 10
40.9% KP
20,592
16.2% share
13,116g
200 CS · 7.6/m
FantasticBorek#TR1
Zac · Jungle
7 / 4 / 21
63.6% KP
35,973
28.3% share
13,764g
197 CS · 7.5/m
milfiyetci#s2g
Garen · Mid
14 / 6 / 10
54.5% KP
23,697
18.7% share
13,848g
166 CS · 6.3/m
itsdripbaby#111
Miss Fortune · ADC
11 / 4 / 9
45.5% KP
27,866
21.9% share
15,690g
242 CS · 9.2/m
miyosi#907
Elise · Support
4 / 9 / 14
40.9% KP
18,840
14.8% share
9,465g
42 CS · 1.6/m
Red side
DefeatSpot#TR1
Yone · Top
5 / 8 / 6
39.3% KP
24,231
19.7% share
11,484g
225 CS · 8.5/m
Isøldé#viego
Pantheon · Jungle
11 / 8 / 5
57.1% KP
31,062
25.2% share
11,475g
146 CS · 5.5/m
karsimdaki mal#kai
Cassiopeia · Mid
6 / 8 / 3
32.1% KP
27,388
22.3% share
12,726g
253 CS · 9.6/m
wishyouwerehere#idgaf
Kog'Maw · ADC
5 / 10 / 4
32.1% KP
27,796
22.6% share
12,030g
190 CS · 7.2/m
xasta#1996
Karma · Support
1 / 10 / 16
60.7% KP
12,555
10.2% share
7,773g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
