Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 253 days ago
1 / 10 / 26
K / D / A
67.5%
Kill participation
491.6
Damage / min
10,935g
320.8 gold / min
91
34 placed · 8 cleared
31
0.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmilfiyetci#s2g
Garen · Top
10 / 11 / 4
35% KP
38,787
23.5% share
14,905g
229 CS · 6.7/m
Eatfiquenn#6708
Diana · Jungle
12 / 7 / 11
57.5% KP
42,140
25.6% share
17,426g
276 CS · 8.1/m
T1 Hamza#TR1
Syndra · Mid
8 / 14 / 2
25% KP
25,250
15.3% share
13,348g
223 CS · 6.5/m
GAMESABI OYUNDA#teemo
Tristana · ADC
9 / 9 / 11
50% KP
41,822
25.4% share
18,446g
218 CS · 6.4/m
FantasticBorek#TR1
Leona · Support
1 / 10 / 26
67.5% KP
16,754
10.2% share
10,935g
31 CS · 0.9/m
Red side
VictoryOsman Bey#TR 1
Volibear · Top
8 / 13 / 5
25.5% KP
34,765
19.8% share
15,657g
241 CS · 7.1/m
ghost girl#659
Hecarim · Jungle
11 / 6 / 16
52.9% KP
41,136
23.4% share
17,884g
300 CS · 8.8/m
Dhave#ave
LeBlanc · Mid
16 / 2 / 14
58.8% KP
44,608
25.4% share
16,109g
205 CS · 6/m
e girlim olsana#uwu
Kai'Sa · ADC
12 / 9 / 11
45.1% KP
38,328
21.8% share
18,909g
252 CS · 7.4/m
turnip addict#jung
Thresh · Support
4 / 10 / 22
51% KP
16,929
9.6% share
11,173g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
