Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 249 days ago
2 / 5 / 15
K / D / A
51.5%
Kill participation
747.7
Damage / min
11,799g
395.1 gold / min
19
1 placed · 3 cleared
186
6.2 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryclick forward#376
Malphite · Top
1 / 8 / 9
25% KP
17,897
11.5% share
10,143g
180 CS · 6/m
sancwister#ZED
Zed · Jungle
8 / 5 / 10
45% KP
32,364
20.9% share
15,397g
206 CS · 6.9/m
Alex Mercer#1v9
Kassadin · Mid
12 / 6 / 4
40% KP
37,930
24.5% share
14,996g
206 CS · 6.9/m
Gabimaru#MMMMM
Ezreal · ADC
12 / 7 / 7
47.5% KP
41,364
26.7% share
17,458g
253 CS · 8.5/m
Salys#999
LeBlanc · Support
7 / 7 / 18
62.5% KP
25,448
16.4% share
11,813g
42 CS · 1.4/m
Red side
Defeatmilfiyetci#s2g
Garen · Top
14 / 4 / 5
57.6% KP
29,294
25.1% share
16,883g
258 CS · 8.6/m
FantasticBorek#TR1
Zac · Jungle
2 / 5 / 15
51.5% KP
22,332
19.1% share
11,799g
186 CS · 6.2/m
Veilskud#TR1
Cassiopeia · Mid
3 / 10 / 6
27.3% KP
17,826
15.3% share
10,363g
206 CS · 6.9/m
D X#TR1
Caitlyn · ADC
10 / 10 / 3
39.4% KP
23,666
20.3% share
14,056g
216 CS · 7.2/m
Wastek#TR1
Zyra · Support
4 / 11 / 11
45.5% KP
23,557
20.2% share
9,401g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
